Artificial intelligence
The branch of computer science concerned with making computers behave like humans. The term was coined in
1956 by John McCarthy at the Massachusetts Institute of Technology. Artificial
intelligence includes
·
games playing: programming computers
to play games such as chess and checkers
· expert systems : programming computers to make decisions in
real-life situations (for example, some expert systems help doctors diagnose
diseases based on symptoms)
· natural language:: programming computers to understand natural
human languages
neural
networks : Systems that simulate intelligence by attempting to
reproduce the types of physical connections that occur in animal brains
· robotics : programming computers
to see and hear and react to other sensory stimuli
Currently, no
computers exhibit full artificial intelligence (that is, are able to simulate
human behavior). The greatest advances have occurred in the field of games
playing. The best computer chess programs are now capable of beating humans. In
May, 1997, an IBM super-computer called Deep Bluedefeated world chess
champion Gary Kasparov in a chess match.
In the area of
robotics, computers are now widely used in assembly plants, but they are
capable only of very limited tasks. Robots have great difficulty identifying
objects based on appearance or feel, and they still move and handle objects
clumsily.
Natural-language
processing offers the greatest potential rewards because it would allow people
to interact with computers without needing any specialized knowledge. You could
simply walk up to a computer and talk to it. Unfortunately, programming
computers to understand natural languages has proved to be more difficult than
originally thought. Some rudimentary translation systems that translate from
one human language to another are in existence, but they are not nearly as good
as human translators. There are also voice
recognition systems
that can convert spoken sounds into written words, but they do not understand what
they are writing; they simply take dictation. Even these systems are quite
limited -- you must speak slowly and distinctly.
In the early
1980s, expert systems were believed to represent the future of artificial
intelligence and of computers in general. To date, however, they have not lived
up to expectations. Many expert systems help human experts in such fields as
medicine and engineering, but they are very expensive to produce and are
helpful only in special situations.
Today, the
hottest area of artificial intelligence is neural networks, which are proving
successful in a number of disciplines such as voice recognition and
natural-language processing.
0 comments:
Post a Comment